engage - transforming teaching and learning through technology
Student at computer
sims&games phase iii
Engage’s mission is to transform teaching and learning through technology at the University of Wisconsin-Madison and beyond.

Voice Games

Awardee: Nadine Connor, Lisa Vinney
Team Members: Les Howles, Jasun Carr
Department: Communicative Disorders

The study of voice production and disorders is exceptionally broad and requires an understanding of art, medicine, anatomy, physiology and behavior. By incorporating games and simulations each week into a 3-credit graduate course, the learner will become engaged in the subject matter and integrate all of these components for a full understanding of the content. This project will use a commercially-available software package, Raptivity, to create the games and simulations will incorporate evaluators from the Engage program to determine the instructional value of delivering and reinforcing course content via these innovative methods.

See also: Resources for Teaching & Learning

Video Explanation

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